Hi everyone! I’m Manu, and this is my first… entry? post? article? on our dev blog.
Since we’ve just hit 15,000 members on our official Discord community server (wow, I still can’t believe there are that many people now!), I thought I’d share some interesting facts and stories from the early days of this community.
I’ve been part of the Stonehollow Workshop team for almost three years now, and many of you probably know me as the dev who hates on the Rogue class, rants about Argentine cuisine in general chat, or spams @everyone every time something goes wrong.
But on top of all that, I’m also the head of what we call the “Com” (or “ComCom”) team, short for Community and Communications. My role, simply put, is to bring new players into the game and make sure the ones already here are happy. Of course what that role entails has changed a lot since I first joined.
Early beginnings
Back then, Eterspire was a very different (and much smaller) game, and our community was just a small group of MMORPG enthusiasts. Our Discord server had around 300 members, and things were… quiet.
My very first discord message on the day I joined the team (no idea why they reacted with a tooth emoji)